Joined Jul 14, Messages 0. Joined Mar 21, Messages 5, 1. It needs more power than Direct X 9 because of the tools being used, so the frame rates in directX9 will be more if u use a directx11 card. Joined Feb 26, Messages 4, 0. There were more changes between directx9 and its revisions, than direct x If I were to guess, direct x 10 was released in support of windows vista. Polarman New Member. Joined Jun 24, Messages 1, 0. DirectX - Fixed pipelines are being done away with in favor of fully programmable pipelines often referred to as unified pipeline architecture , which can be programmed to emulate the same.
It adds instructions for integer and bitwise calculations. This enables rapid occlusion culling, which prevents objects from being rendered if it is not visible or too far to be visible.
DirectX All this info was on Wiki. Joined Nov 13, Messages 8, 1. Benetanegia New Member. Joined Sep 11, Messages 2, 0. Joined Apr 6, Messages 0.
Ultimately, newer versions of Direct3d should import the graphical fidelity of games, when developed for appropriately, but also will demand more of your hardware IE: running a game in DX11 will likely lower your frame-rate on the same hardware versus running a game in DX10 From Wikipedia : DirectX 10 Introduces Fixed pipelines are being done away with in favor of fully programmable pipelines often referred to as unified pipeline architecture , which can be programmed to emulate the same.
New state object to enable mostly the CPU to change states efficiently. Shader model 4. It adds instructions for integer and bitwise calculations. Geometry shaders, which work on adjacent triangles which form a mesh.
Predicated Rendering allows drawing calls to be ignored based on some other conditions. This enables rapid occlusion culling, which prevents objects from being rendered if it is not visible or too far to be visible. Instancing 2. OedipusPrime OedipusPrime 3 3 silver badges 7 7 bronze badges. With cards below a certain standard not that high , DX11 can provide a performance boost for a certain level of quality. Obviously, it relies on the game being properly programmed to take advantage of DX It's hard to directly compare DX10 and 11 cards, but in general, the performance hit should be minimal if there at all.
Sign up or log in Sign up using Google. Sign up using Facebook. Sign up using Email and Password. Post as a guest Name. Email Required, but never shown. Screenshot of the Week. Submit your photo Hall of fame. I would try running the game without hyper threading to see if it helps. The game does not like utilizing too many threads, so go for few threads, but of a larger capacity.
I guess this is a trait of DX9. Reading up a bit it looks like DX9 did indeed get proper indexing support with shader model 3. I must have been stuck with SM2 because I remember doing it with indexing into vertex constants and duplicating data, which wasn't great. Apologies, DX9 was a long time ago From the latest dev diary it sounds like they've found some good perf improvements though, which is cool. You need to be a member in order to leave a comment.
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Recommended Posts. Cavemanhead Posted September 9, Posted September 9, Link to comment Share on other sites More sharing options Shatter12 Posted September 9, ShamrockOneFive Posted September 9, Excited to see this series move to it as well, and of course opens up VR support much more.
Posted September 11, I've always thought what the team has done with DX9 was pretty amazing Posted September 12, edited. Shuttering, bad optimalization, 9,5km render range etc. Srsly man? Urra Posted September 12, Posted September 12, Posted September 13, edited. They really stretched the limits of DX9 and how much it can be optimized for a game.
Luft Posted September 13, Posted September 13, Schizofen Posted September 13, Hope that's useful! Posted September 14, Posted September 14, edited. Luft Posted September 14, Voidhunger Posted September 14, True, try low level fight with Sturmoviks or bf planes. GrendelsDad Posted September 14, Albino Posted September 16, Posted September 16, Marrond Posted September 16, Posted September 16, edited.
Schizofen Posted September 26, Posted September 26, Posted September 28, edited.
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